Course description

1. Introduction to Android Development

  • Overview of Android: History, ecosystem, and architecture of Android.
  • Development Tools: Introduction to Android Studio, the primary IDE for Android development.

2. Programming Basics

  • Java/Kotlin Fundamentals: Basic programming concepts, with a focus on Kotlin (the preferred language for Android) or Java.
  • Object-Oriented Programming: Concepts such as classes, objects, inheritance, and polymorphism.

3. Android Fundamentals

  • Activity Lifecycle: Understanding the lifecycle of an Android app’s activities and managing state.
  • Fragments: Using fragments to build a modular UI and manage complex layouts.
  • UI Design: Creating user interfaces with XML and understanding Android's layout system, including Views, ViewGroups, and constraints.

4. Advanced UI/UX

  • Material Design: Implementing Google’s Material Design principles for modern and intuitive user interfaces.
  • Custom Views: Creating and customizing your own views and widgets.

5. Data Storage and Management

  • Shared Preferences: Storing simple key-value pairs.
  • SQLite Database: Using SQLite for structured data storage and management.
  • Room Database: Abstracting SQLite with Room for easier database access.

6. Networking

  • HTTP Requests: Making network requests using libraries like Retrofit or Volley.
  • APIs: Consuming RESTful APIs and handling JSON data.

7. Background Processing

  • Async Tasks: Performing background operations with AsyncTask, although it's being phased out in favor of newer solutions.
  • WorkManager: Scheduling and managing background tasks.

8. Dependency Injection

  • Dagger/Hilt: Implementing dependency injection to manage app components and improve code modularity.

9. Testing

  • Unit Testing: Writing and running unit tests using JUnit.
  • UI Testing: Automating UI tests with Espresso or other testing frameworks.

10. Deployment and Publishing

  • App Signing: Preparing your app for release by signing it.
  • Google Play Store: Publishing your app to the Google Play Store, including creating store listings and managing releases.

11. Best Practices and Architecture

  • MVVM/MVC: Implementing design patterns like Model-View-ViewModel (MVVM) or Model-View-Controller (MVC).
  • Code Quality: Adhering to best practices for clean, maintainable code.

12. Project Development

  • Capstone Project: Developing a complete Android application from start to finish to apply learned skills and concepts.


I wanted to make you aware that the certification charges for Course are not included in the course fee. The cost for certification is an additional .

What will i learn?

  • 1. Proficiency in Android Development
  • 2. Understanding of Android Architecture
  • 3. UI/UX Design Skills
  • 4. Database Management

Requirements

  • Comfort with using a computer, navigating files, and installing software.
  • Basic Programming Concepts: Understanding variables, control structures (if statements, loops), functions, and data structures.
  • Preferred Languages: Familiarity with Java or Kotlin is beneficial, but some courses are designed to teach these from scratch.
  • Operating System: Android Studio runs on Windows, macOS, and Linux. Ensure your OS version is compatible with the latest version of Android Studio.
  • Android Studio: Download and install Android Studio, which includes the Android SDK and emulator.
  • Java Development Kit (JDK): Required for running Android Studio; usually bundled with it

Frequently asked question

Basic Programming Knowledge: Familiarity with basic programming concepts, preferably in Java or Kotlin. Computer Literacy: Comfort with using a computer and installing software No Prior Android Experience Required: Many courses are designed for beginners, but some may benefit from a basic understanding of mobile development.

Kotlin: The preferred language for Android development, recommended for new projects. Java: Still widely used and supported, especially for existing projects or legacy code.

Emulators: Android Studio provides emulators for testing apps, so a physical device is not strictly necessary. Physical Device: While optional, testing on a real device can be beneficial for performance and usability insights.

Android Studio: The primary Integrated Development Environment (IDE) for Android development. Java Development Kit (JDK): Required for development, usually bundled with Android Studio

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₹75000

₹100000

Lectures

3

Skill level

Advanced

Expiry period

Lifetime

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